xaries = {}
xaries.config = {
blockedKeys = { --Disable all LEFT/RIGHT MOUSE BUTTON KEYS
24,
25,
106,
122,
135,
142,
257,
329,
346,
},
disableCollison = true, --Set true to enable | Disabling collision with vehicles and peds
wait = false,
waitSeconds = 100, --4 seconds / Set how much time must to wait to make can player attack from safezone
callback = function(a)
--Notification setting. You can attach your notifications here.
if a == "join" then
print("joined to safezone")
elseif a == "leave" then
print("leaved from safezone")
end
end,
safezones = {
["southside"] = {
coords = vector3(246.75, -1372.46, 32.29), --southside #1
colors = { -- RGB Colors
r = 2,
g = 255,
b = 255,
a = 0.3 -- From 0.0 to 1.0
},
radius = 50.0, -- Radius for safezone
blip = true,
blipType = "radius", --RADIUS/NORMAL
blipRadius = 50.0, -- BLIP RADIUS | Set the same radius as above or different
blipSprite = 438, --BLIP SPRITE | List of all blips https://docs.fivem.net/docs/game-references/blips/
blipColor = 42, --BLIP COLOR | List of all colors https://docs.fivem.net/docs/game-references/blips/
blipAlpha = 222, --BLIP ALPHA | Set blip transparent
blipName = "safezone", -- BLIP NAME | Set blip name
changeBucket = false, -- True/false whether the player is to be hidden in the bucket | You can set bucket from 0 to 2147483647 | Set to 0 to not change the bucket
routingBucket = 0 -- You can set "random" for random bucket or number of bucket example: routingBucket = 24 works only if changeBucket is set to true
},
["south"] = {
coords = vector3(90.860275, -1593.201, 39.190261), --Grove Street
colors = { -- RGB Colors
r = 2,
g = 255,
b = 255,
a = 0.3 -- From 0.0 to 1.0
},
radius = 50.0, -- Radius for safezone
blip = true,
blipType = "radius", --RADIUS/NORMAL
blipRadius = 50.0, -- BLIP RADIUS | Set the same radius as above or different
blipSprite = 438, --BLIP SPRITE | List of all blips https://docs.fivem.net/docs/game-references/blips/
blipColor = 42, --BLIP COLOR | List of all colors https://docs.fivem.net/docs/game-references/blips/
blipAlpha = 222, --BLIP ALPHA | Set blip transparent
blipName = "safezone", -- BLIP NAME | Set blip name
changeBucket = false, -- True/false whether the player is to be hidden in the bucket | You can set bucket from 0 to 2147483647 | Set to 0 to not change the bucket
routingBucket = 0 -- You can set "random" for random bucket or number of bucket example: routingBucket = 24 works only if changeBucket is set to true
},
}
}
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