Config配置信息
Config = Config or {}-- ███████╗██████╗░░█████╗░███╗░░░███╗███████╗░██╗░░░░░░░██╗░█████╗░██████╗░██╗░░██╗-- ██╔════╝██╔══██╗██╔══██╗████╗░████║██╔════╝░██║░░██╗░░██║██╔══██╗██╔══██╗██║░██╔╝-- █████╗░░██████╔╝███████║██╔████╔██║█████╗░░░╚██╗████╗██╔╝██║░░██║██████╔╝█████═╝░-- ██╔══╝░░██╔══██╗██╔══██║██║╚██╔╝██║██╔══╝░░░░████╔═████║░██║░░██║██╔══██╗██╔═██╗░-- ██║░░░░░██║░░██║██║░░██║██║░╚═╝░██║███████╗░░╚██╔╝░╚██╔╝░╚█████╔╝██║░░██║██║░╚██╗-- ╚═╝░░░░░╚═╝░░╚═╝╚═╝░░╚═╝╚═╝░░░░░╚═╝╚══════╝░░░╚═╝░░░╚═╝░░░╚════╝░╚═╝░░╚═╝╚═╝░░╚═╝Config.Framework = 'esx' -- You can choose between 'esx', 'oldesx', 'qb', 'oldqb', 'autodetect'Config.SQL = 'oxmysql' -- You can choose between 'oxmysql', 'mysql-async', 'ghmattimysql' (If u are using 'mysql-async' or 'ghmattimysql' don't forget to adjust fxmanifest.lua)-- ░██████╗░███████╗███╗░░██╗███████╗██████╗░░█████╗░██╗░░░░░-- ██╔════╝░██╔════╝████╗░██║██╔════╝██╔══██╗██╔══██╗██║░░░░░-- ██║░░██╗░█████╗░░██╔██╗██║█████╗░░██████╔╝███████║██║░░░░░-- ██║░░╚██╗██╔══╝░░██║╚████║██╔══╝░░██╔══██╗██╔══██║██║░░░░░-- ██████╔╝███████╗ ██║░╚███║███████╗██║░░██║██║░░██║███████╗-- ░╚═════╝░╚══════╝╚═╝░░╚══╝╚══════╝╚═╝░░╚═╝╚═╝░░╚═╝╚══════╝Config.InventoryImages = "ox_inventory/web/images" -- 'codem-inventory/html/itemimages', 'ox_inventory/web/images', 'qb-inventory/html/images', 'esx_inventoryhud/html/images'Config.canClaimNonClaimedDays = false -- Allow players to claim non claimed days (if false, players can only claim the current day)Config.openSettings = {useCommand = true, -- If you want to open the menu with a command, set this to true--command = 'dailyreward', -- Command to open the menucommand = 'recompensas', -- Command to open the menu}Config.Rewards = {{day = 1, -- Day of the monthimage = "", -- If you have set Config.InventoryImages, the image will appear automatically (if you want to do it manually, you can fill in the path to the image here, for example "cash.png")label = 'Water', -- Label of the rewardname = 'water_bottle', -- Name of the reward (item name, vehicle name, weapon name, etc.)type = 'item', -- Type of the reward ('item', 'cash', 'vehicle', 'box')amount = 1, -- Amount of the reward},{day = 2,label = 'Cash',image = "cash.png",type = 'money',amount = 500,},{day = 3,image = "",label = 'Beer',name = 'beer',type = 'item',amount = 1,},{day = 4,image = "asea.png",label = 'Asea',name = 'asea',type = 'vehicle',},{day = 5,image = "",label = 'Pistol',name = 'weapon_pistol',type = 'weapon',amount = 1,},{day = 6,image = "",label = 'Plastic',name = 'plastic',type = 'item',amount = 1,},{day = 7,image = "",label = 'Metalscrap',name = 'metalscrap',type = 'item',amount = 1,},{day = 8,image = "",label = 'Iron',name = 'iron',type = 'item',amount = 1,},{day = 9,image = "",label = 'Glass',name = 'glass',type = 'item',amount = 1,},{day = 10,image = "box.png",label = 'Box 1',type = 'box',items = {{image = "",label = 'Cash',image = "cash.png",type = 'money',amount = 500,},{image = "",label = 'Beer',name = 'beer',type = 'item',amount = 1,},},},{day = 11,image = "",label = 'Vodka',name = 'vodka',type = 'item',amount = 1,},{day = 12,image = "",label = 'Phone',name = 'phone',type = 'item',amount = 1,},{day = 13,image = "",label = 'Ifaks',name = 'ifaks',type = 'item',amount = 1,},{day = 14,image = "",label = 'Rolex',name = 'rolex',type = 'item',amount = 1,},{day = 15,image = "",label = 'Tablet',name = 'tablet',type = 'item',amount = 1,},{day = 16,image = "",label = 'Laptop',name = 'laptop',type = 'item',amount = 1,},{day = 17,image = "",label = 'Painkillers',name = 'painkillers',type = 'item',amount = 1,},{day = 18,image = "",label = 'Plastic',name = 'plastic',type = 'item',amount = 1,},{day = 19,image = "",label = 'Electronickit',name = 'electronickit',type = 'item',amount = 1,},{day = 20,image = "box.png",label = 'Box 2',type = 'box',items = {{image = "",label = 'Cash',image = "cash.png",type = 'money',amount = 2000,},{image = "",label = 'Beer',name = 'beer',type = 'item',amount = 1,},},},{day = 21,image = "",label = 'Aluminumoxide',name = 'aluminumoxide',type = 'item',amount = 1,},{day = 22,image = "",label = 'Coke Package',name = 'coke_small_brick',type = 'item',amount = 1,},{day = 23,image = "",label = 'Repair Kit',name = 'repairkit',type = 'item',amount = 1,},{day = 24,image = "",label = 'Bandage',name = 'bandage',type = 'item',amount = 1,},{day = 25,image = "",label = 'Cleaning Kit',name = 'cleaningkit',type = 'item',amount = 1,},{day = 26,image = "",label = 'Firework',name = 'firework1',type = 'item',amount = 1,},{day = 27,image = "",label = 'Nitrous',name = 'nitrous',type = 'item',amount = 1,},{day = 28,image = "",label = 'Copper',name = 'copper',type = 'item',amount = 1,},{day = 29,image = "",label = 'Gold Chain',name = 'goldchain',type = 'item',amount = 1,},{day = 30,image = "box.png",label = 'Box 3',type = 'box',items = {{image = "t20.png",label = 'T 20',image = "t20.png",type = 'vehicle'},{image = "",label = 'Cash',image = "cash.png",type = 'money',amount = 3500,},},},}Config.OnMenuOpen = function() -- This Executed when the menu is opened (useful to hide hud or any other elements on the screen)TriggerEvent('codem-blackhudv2:SetForceHide', true, true)TriggerEvent('codem-venicehud:SetForceHide', true)TriggerEvent("mHud:HideHud")endConfig.OnMenuClose = function() -- This Executed when the menu is closed (useful to show hud again or any other elements on the screen)TriggerEvent('codem-blackhudv2:SetForceHide', false, false)TriggerEvent('codem-venicehud:SetForceHide', false)TriggerEvent("mHud:ShowHud")end-- ██╗░░░░░░█████╗░░█████╗░░█████╗░██╗░░░░░███████╗░██████╗-- ██║░░░░░██╔══██╗██╔══██╗██╔══██╗██║░░░░░██╔════╝██╔════╝-- ██║░░░░░██║░░██║██║░░╚═╝███████║██║░░░░░█████╗░░╚█████╗░-- ██║░░░░░██║░░██║██║░░██╗██╔══██║██║░░░░░██╔══╝░░░╚═══██╗-- ███████╗╚█████╔╝╚█████╔╝██║░░██║███████╗███████╗██████╔╝-- ╚══════╝░╚════╝░░╚════╝░╚═╝░░╚═╝╚══════╝╚══════╝╚═════╝░Config.Locales = {['MENU_NAME'] = "DAILY REWARD",['DAY'] = "DAY",['NEXT_REWARD'] = "FOR NEXT REWARD"}-- ███╗░░██╗░█████╗░████████╗██╗███████╗██╗░█████╗░░█████╗░████████╗██╗░█████╗░███╗░░██╗░██████╗-- ████╗░██║██╔══██╗╚══██╔══╝██║██╔════╝██║██╔══██╗██╔══██╗╚══██╔══╝██║██╔══██╗████╗░██║██╔════╝-- ██╔██╗██║██║░░██║░░░██║░░░██║█████╗░░██║██║░░╚═╝███████║░░░██║░░░██║██║░░██║██╔██╗██║╚█████╗░-- ██║╚████║██║░░██║░░░██║░░░██║██╔══╝░░██║██║░░██╗██╔══██║░░░██║░░░██║██║░░██║██║╚████║░╚═══██╗-- ██║░╚███║╚█████╔╝░░░██║░░░██║██║░░░░░██║╚█████╔╝██║░░██║░░░██║░░░██║╚█████╔╝██║░╚███║██████╔╝-- ╚═╝░░╚══╝░╚════╝░░░░╚═╝░░░╚═╝╚═╝░░░░░╚═╝░╚════╝░╚═╝░░╚═╝░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝╚═════╝░Config.NotificationText = {["CLAIMED_VEHICLE"] = {text = 'Claimed %s',timeout = 3000,},["CLAIMED_ITEM"] = {text = 'Claimed %sx %s',timeout = 3000,},["CLAIMED_CASH"] = {text = 'Claimed $%s cash',timeout = 3000,},["CLAIMED_WEAPON"] = {text = 'Claimed %s',timeout = 3000,},["CLAIMED_BOX"] = {text = 'Claimed %s',timeout = 3000,},["NOT_CLAIM"] = {text = 'You can\'t claim this day',timeout = 3000,},["COOLDOWN"] = {text = 'Wait a few seconds before trying again',timeout = 3000,},}Config.Notification = function(message, type, timeout, isServer, src) -- You can change here events for notificationsif isServer thenif Config.Framework == "esx" thenTriggerClientEvent("esx:showNotification", src, message)elseTriggerClientEvent('<a target="_blank" href="https://f.gtafivem.com/tag/qbcore/" title="View all posts in QBCore">QBCore</a>:Notify', src, message, type, timeout)endelseif Config.Framework == "esx" thenTriggerEvent("esx:showNotification", message)elseTriggerEvent('QBCore:Notify', message, type, timeout)endendend-- ██████╗░███████╗██████╗░██╗░░░██╗░██████╗░-- ██╔══██╗██╔════╝██╔══██╗██║░░░██║██╔════╝░-- ██║░░██║█████╗░░██████╦╝██║░░░██║██║░░██╗░-- ██║░░██║██╔══╝░░██╔══██╗██║░░░██║██║░░╚██╗-- ██████╔╝███████╗██████╦╝╚██████╔╝╚██████╔╝-- ╚═════╝░╚══════╝╚═════╝░░╚═════╝░░╚═════╝░Config.Debug = false -- If you want to see more about what happens internally in the script use true.Config = Config or {} -- ███████╗██████╗░░█████╗░███╗░░░███╗███████╗░██╗░░░░░░░██╗░█████╗░██████╗░██╗░░██╗ -- ██╔════╝██╔══██╗██╔══██╗████╗░████║██╔════╝░██║░░██╗░░██║██╔══██╗██╔══██╗██║░██╔╝ -- █████╗░░██████╔╝███████║██╔████╔██║█████╗░░░╚██╗████╗██╔╝██║░░██║██████╔╝█████═╝░ -- ██╔══╝░░██╔══██╗██╔══██║██║╚██╔╝██║██╔══╝░░░░████╔═████║░██║░░██║██╔══██╗██╔═██╗░ -- ██║░░░░░██║░░██║██║░░██║██║░╚═╝░██║███████╗░░╚██╔╝░╚██╔╝░╚█████╔╝██║░░██║██║░╚██╗ -- ╚═╝░░░░░╚═╝░░╚═╝╚═╝░░╚═╝╚═╝░░░░░╚═╝╚══════╝░░░╚═╝░░░╚═╝░░░╚════╝░╚═╝░░╚═╝╚═╝░░╚═╝ Config.Framework = 'esx' -- You can choose between 'esx', 'oldesx', 'qb', 'oldqb', 'autodetect' Config.SQL = 'oxmysql' -- You can choose between 'oxmysql', 'mysql-async', 'ghmattimysql' (If u are using 'mysql-async' or 'ghmattimysql' don't forget to adjust fxmanifest.lua) -- ░██████╗░███████╗███╗░░██╗███████╗██████╗░░█████╗░██╗░░░░░ -- ██╔════╝░██╔════╝████╗░██║██╔════╝██╔══██╗██╔══██╗██║░░░░░ -- ██║░░██╗░█████╗░░██╔██╗██║█████╗░░██████╔╝███████║██║░░░░░ -- ██║░░╚██╗██╔══╝░░██║╚████║██╔══╝░░██╔══██╗██╔══██║██║░░░░░ -- ██████╔╝███████╗ ██║░╚███║███████╗██║░░██║██║░░██║███████╗ -- ░╚═════╝░╚══════╝╚═╝░░╚══╝╚══════╝╚═╝░░╚═╝╚═╝░░╚═╝╚══════╝ Config.InventoryImages = "ox_inventory/web/images" -- 'codem-inventory/html/itemimages', 'ox_inventory/web/images', 'qb-inventory/html/images', 'esx_inventoryhud/html/images' Config.canClaimNonClaimedDays = false -- Allow players to claim non claimed days (if false, players can only claim the current day) Config.openSettings = { useCommand = true, -- If you want to open the menu with a command, set this to true --command = 'dailyreward', -- Command to open the menu command = 'recompensas', -- Command to open the menu } Config.Rewards = { { day = 1, -- Day of the month image = "", -- If you have set Config.InventoryImages, the image will appear automatically (if you want to do it manually, you can fill in the path to the image here, for example "cash.png") label = 'Water', -- Label of the reward name = 'water_bottle', -- Name of the reward (item name, vehicle name, weapon name, etc.) type = 'item', -- Type of the reward ('item', 'cash', 'vehicle', 'box') amount = 1, -- Amount of the reward }, { day = 2, label = 'Cash', image = "cash.png", type = 'money', amount = 500, }, { day = 3, image = "", label = 'Beer', name = 'beer', type = 'item', amount = 1, }, { day = 4, image = "asea.png", label = 'Asea', name = 'asea', type = 'vehicle', }, { day = 5, image = "", label = 'Pistol', name = 'weapon_pistol', type = 'weapon', amount = 1, }, { day = 6, image = "", label = 'Plastic', name = 'plastic', type = 'item', amount = 1, }, { day = 7, image = "", label = 'Metalscrap', name = 'metalscrap', type = 'item', amount = 1, }, { day = 8, image = "", label = 'Iron', name = 'iron', type = 'item', amount = 1, }, { day = 9, image = "", label = 'Glass', name = 'glass', type = 'item', amount = 1, }, { day = 10, image = "box.png", label = 'Box 1', type = 'box', items = { { image = "", label = 'Cash', image = "cash.png", type = 'money', amount = 500, }, { image = "", label = 'Beer', name = 'beer', type = 'item', amount = 1, }, }, }, { day = 11, image = "", label = 'Vodka', name = 'vodka', type = 'item', amount = 1, }, { day = 12, image = "", label = 'Phone', name = 'phone', type = 'item', amount = 1, }, { day = 13, image = "", label = 'Ifaks', name = 'ifaks', type = 'item', amount = 1, }, { day = 14, image = "", label = 'Rolex', name = 'rolex', type = 'item', amount = 1, }, { day = 15, image = "", label = 'Tablet', name = 'tablet', type = 'item', amount = 1, }, { day = 16, image = "", label = 'Laptop', name = 'laptop', type = 'item', amount = 1, }, { day = 17, image = "", label = 'Painkillers', name = 'painkillers', type = 'item', amount = 1, }, { day = 18, image = "", label = 'Plastic', name = 'plastic', type = 'item', amount = 1, }, { day = 19, image = "", label = 'Electronickit', name = 'electronickit', type = 'item', amount = 1, }, { day = 20, image = "box.png", label = 'Box 2', type = 'box', items = { { image = "", label = 'Cash', image = "cash.png", type = 'money', amount = 2000, }, { image = "", label = 'Beer', name = 'beer', type = 'item', amount = 1, }, }, }, { day = 21, image = "", label = 'Aluminumoxide', name = 'aluminumoxide', type = 'item', amount = 1, }, { day = 22, image = "", label = 'Coke Package', name = 'coke_small_brick', type = 'item', amount = 1, }, { day = 23, image = "", label = 'Repair Kit', name = 'repairkit', type = 'item', amount = 1, }, { day = 24, image = "", label = 'Bandage', name = 'bandage', type = 'item', amount = 1, }, { day = 25, image = "", label = 'Cleaning Kit', name = 'cleaningkit', type = 'item', amount = 1, }, { day = 26, image = "", label = 'Firework', name = 'firework1', type = 'item', amount = 1, }, { day = 27, image = "", label = 'Nitrous', name = 'nitrous', type = 'item', amount = 1, }, { day = 28, image = "", label = 'Copper', name = 'copper', type = 'item', amount = 1, }, { day = 29, image = "", label = 'Gold Chain', name = 'goldchain', type = 'item', amount = 1, }, { day = 30, image = "box.png", label = 'Box 3', type = 'box', items = { { image = "t20.png", label = 'T 20', image = "t20.png", type = 'vehicle' }, { image = "", label = 'Cash', image = "cash.png", type = 'money', amount = 3500, }, }, }, } Config.OnMenuOpen = function() -- This Executed when the menu is opened (useful to hide hud or any other elements on the screen) TriggerEvent('codem-blackhudv2:SetForceHide', true, true) TriggerEvent('codem-venicehud:SetForceHide', true) TriggerEvent("mHud:HideHud") end Config.OnMenuClose = function() -- This Executed when the menu is closed (useful to show hud again or any other elements on the screen) TriggerEvent('codem-blackhudv2:SetForceHide', false, false) TriggerEvent('codem-venicehud:SetForceHide', false) TriggerEvent("mHud:ShowHud") end -- ██╗░░░░░░█████╗░░█████╗░░█████╗░██╗░░░░░███████╗░██████╗ -- ██║░░░░░██╔══██╗██╔══██╗██╔══██╗██║░░░░░██╔════╝██╔════╝ -- ██║░░░░░██║░░██║██║░░╚═╝███████║██║░░░░░█████╗░░╚█████╗░ -- ██║░░░░░██║░░██║██║░░██╗██╔══██║██║░░░░░██╔══╝░░░╚═══██╗ -- ███████╗╚█████╔╝╚█████╔╝██║░░██║███████╗███████╗██████╔╝ -- ╚══════╝░╚════╝░░╚════╝░╚═╝░░╚═╝╚══════╝╚══════╝╚═════╝░ Config.Locales = { ['MENU_NAME'] = "DAILY REWARD", ['DAY'] = "DAY", ['NEXT_REWARD'] = "FOR NEXT REWARD" } -- ███╗░░██╗░█████╗░████████╗██╗███████╗██╗░█████╗░░█████╗░████████╗██╗░█████╗░███╗░░██╗░██████╗ -- ████╗░██║██╔══██╗╚══██╔══╝██║██╔════╝██║██╔══██╗██╔══██╗╚══██╔══╝██║██╔══██╗████╗░██║██╔════╝ -- ██╔██╗██║██║░░██║░░░██║░░░██║█████╗░░██║██║░░╚═╝███████║░░░██║░░░██║██║░░██║██╔██╗██║╚█████╗░ -- ██║╚████║██║░░██║░░░██║░░░██║██╔══╝░░██║██║░░██╗██╔══██║░░░██║░░░██║██║░░██║██║╚████║░╚═══██╗ -- ██║░╚███║╚█████╔╝░░░██║░░░██║██║░░░░░██║╚█████╔╝██║░░██║░░░██║░░░██║╚█████╔╝██║░╚███║██████╔╝ -- ╚═╝░░╚══╝░╚════╝░░░░╚═╝░░░╚═╝╚═╝░░░░░╚═╝░╚════╝░╚═╝░░╚═╝░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝╚═════╝░ Config.NotificationText = { ["CLAIMED_VEHICLE"] = { text = 'Claimed %s', timeout = 3000, }, ["CLAIMED_ITEM"] = { text = 'Claimed %sx %s', timeout = 3000, }, ["CLAIMED_CASH"] = { text = 'Claimed $%s cash', timeout = 3000, }, ["CLAIMED_WEAPON"] = { text = 'Claimed %s', timeout = 3000, }, ["CLAIMED_BOX"] = { text = 'Claimed %s', timeout = 3000, }, ["NOT_CLAIM"] = { text = 'You can\'t claim this day', timeout = 3000, }, ["COOLDOWN"] = { text = 'Wait a few seconds before trying again', timeout = 3000, }, } Config.Notification = function(message, type, timeout, isServer, src) -- You can change here events for notifications if isServer then if Config.Framework == "esx" then TriggerClientEvent("esx:showNotification", src, message) else TriggerClientEvent('<a target="_blank" href="https://f.gtafivem.com/tag/qbcore/" title="View all posts in QBCore">QBCore</a>:Notify', src, message, type, timeout) end else if Config.Framework == "esx" then TriggerEvent("esx:showNotification", message) else TriggerEvent('QBCore:Notify', message, type, timeout) end end end -- ██████╗░███████╗██████╗░██╗░░░██╗░██████╗░ -- ██╔══██╗██╔════╝██╔══██╗██║░░░██║██╔════╝░ -- ██║░░██║█████╗░░██████╦╝██║░░░██║██║░░██╗░ -- ██║░░██║██╔══╝░░██╔══██╗██║░░░██║██║░░╚██╗ -- ██████╔╝███████╗██████╦╝╚██████╔╝╚██████╔╝ -- ╚═════╝░╚══════╝╚═════╝░░╚═════╝░░╚═════╝░ Config.Debug = false -- If you want to see more about what happens internally in the script use true.Config = Config or {} -- ███████╗██████╗░░█████╗░███╗░░░███╗███████╗░██╗░░░░░░░██╗░█████╗░██████╗░██╗░░██╗ -- ██╔════╝██╔══██╗██╔══██╗████╗░████║██╔════╝░██║░░██╗░░██║██╔══██╗██╔══██╗██║░██╔╝ -- █████╗░░██████╔╝███████║██╔████╔██║█████╗░░░╚██╗████╗██╔╝██║░░██║██████╔╝█████═╝░ -- ██╔══╝░░██╔══██╗██╔══██║██║╚██╔╝██║██╔══╝░░░░████╔═████║░██║░░██║██╔══██╗██╔═██╗░ -- ██║░░░░░██║░░██║██║░░██║██║░╚═╝░██║███████╗░░╚██╔╝░╚██╔╝░╚█████╔╝██║░░██║██║░╚██╗ -- ╚═╝░░░░░╚═╝░░╚═╝╚═╝░░╚═╝╚═╝░░░░░╚═╝╚══════╝░░░╚═╝░░░╚═╝░░░╚════╝░╚═╝░░╚═╝╚═╝░░╚═╝ Config.Framework = 'esx' -- You can choose between 'esx', 'oldesx', 'qb', 'oldqb', 'autodetect' Config.SQL = 'oxmysql' -- You can choose between 'oxmysql', 'mysql-async', 'ghmattimysql' (If u are using 'mysql-async' or 'ghmattimysql' don't forget to adjust fxmanifest.lua) -- ░██████╗░███████╗███╗░░██╗███████╗██████╗░░█████╗░██╗░░░░░ -- ██╔════╝░██╔════╝████╗░██║██╔════╝██╔══██╗██╔══██╗██║░░░░░ -- ██║░░██╗░█████╗░░██╔██╗██║█████╗░░██████╔╝███████║██║░░░░░ -- ██║░░╚██╗██╔══╝░░██║╚████║██╔══╝░░██╔══██╗██╔══██║██║░░░░░ -- ██████╔╝███████╗ ██║░╚███║███████╗██║░░██║██║░░██║███████╗ -- ░╚═════╝░╚══════╝╚═╝░░╚══╝╚══════╝╚═╝░░╚═╝╚═╝░░╚═╝╚══════╝ Config.InventoryImages = "ox_inventory/web/images" -- 'codem-inventory/html/itemimages', 'ox_inventory/web/images', 'qb-inventory/html/images', 'esx_inventoryhud/html/images' Config.canClaimNonClaimedDays = false -- Allow players to claim non claimed days (if false, players can only claim the current day) Config.openSettings = { useCommand = true, -- If you want to open the menu with a command, set this to true --command = 'dailyreward', -- Command to open the menu command = 'recompensas', -- Command to open the menu } Config.Rewards = { { day = 1, -- Day of the month image = "", -- If you have set Config.InventoryImages, the image will appear automatically (if you want to do it manually, you can fill in the path to the image here, for example "cash.png") label = 'Water', -- Label of the reward name = 'water_bottle', -- Name of the reward (item name, vehicle name, weapon name, etc.) type = 'item', -- Type of the reward ('item', 'cash', 'vehicle', 'box') amount = 1, -- Amount of the reward }, { day = 2, label = 'Cash', image = "cash.png", type = 'money', amount = 500, }, { day = 3, image = "", label = 'Beer', name = 'beer', type = 'item', amount = 1, }, { day = 4, image = "asea.png", label = 'Asea', name = 'asea', type = 'vehicle', }, { day = 5, image = "", label = 'Pistol', name = 'weapon_pistol', type = 'weapon', amount = 1, }, { day = 6, image = "", label = 'Plastic', name = 'plastic', type = 'item', amount = 1, }, { day = 7, image = "", label = 'Metalscrap', name = 'metalscrap', type = 'item', amount = 1, }, { day = 8, image = "", label = 'Iron', name = 'iron', type = 'item', amount = 1, }, { day = 9, image = "", label = 'Glass', name = 'glass', type = 'item', amount = 1, }, { day = 10, image = "box.png", label = 'Box 1', type = 'box', items = { { image = "", label = 'Cash', image = "cash.png", type = 'money', amount = 500, }, { image = "", label = 'Beer', name = 'beer', type = 'item', amount = 1, }, }, }, { day = 11, image = "", label = 'Vodka', name = 'vodka', type = 'item', amount = 1, }, { day = 12, image = "", label = 'Phone', name = 'phone', type = 'item', amount = 1, }, { day = 13, image = "", label = 'Ifaks', name = 'ifaks', type = 'item', amount = 1, }, { day = 14, image = "", label = 'Rolex', name = 'rolex', type = 'item', amount = 1, }, { day = 15, image = "", label = 'Tablet', name = 'tablet', type = 'item', amount = 1, }, { day = 16, image = "", label = 'Laptop', name = 'laptop', type = 'item', amount = 1, }, { day = 17, image = "", label = 'Painkillers', name = 'painkillers', type = 'item', amount = 1, }, { day = 18, image = "", label = 'Plastic', name = 'plastic', type = 'item', amount = 1, }, { day = 19, image = "", label = 'Electronickit', name = 'electronickit', type = 'item', amount = 1, }, { day = 20, image = "box.png", label = 'Box 2', type = 'box', items = { { image = "", label = 'Cash', image = "cash.png", type = 'money', amount = 2000, }, { image = "", label = 'Beer', name = 'beer', type = 'item', amount = 1, }, }, }, { day = 21, image = "", label = 'Aluminumoxide', name = 'aluminumoxide', type = 'item', amount = 1, }, { day = 22, image = "", label = 'Coke Package', name = 'coke_small_brick', type = 'item', amount = 1, }, { day = 23, image = "", label = 'Repair Kit', name = 'repairkit', type = 'item', amount = 1, }, { day = 24, image = "", label = 'Bandage', name = 'bandage', type = 'item', amount = 1, }, { day = 25, image = "", label = 'Cleaning Kit', name = 'cleaningkit', type = 'item', amount = 1, }, { day = 26, image = "", label = 'Firework', name = 'firework1', type = 'item', amount = 1, }, { day = 27, image = "", label = 'Nitrous', name = 'nitrous', type = 'item', amount = 1, }, { day = 28, image = "", label = 'Copper', name = 'copper', type = 'item', amount = 1, }, { day = 29, image = "", label = 'Gold Chain', name = 'goldchain', type = 'item', amount = 1, }, { day = 30, image = "box.png", label = 'Box 3', type = 'box', items = { { image = "t20.png", label = 'T 20', image = "t20.png", type = 'vehicle' }, { image = "", label = 'Cash', image = "cash.png", type = 'money', amount = 3500, }, }, }, } Config.OnMenuOpen = function() -- This Executed when the menu is opened (useful to hide hud or any other elements on the screen) TriggerEvent('codem-blackhudv2:SetForceHide', true, true) TriggerEvent('codem-venicehud:SetForceHide', true) TriggerEvent("mHud:HideHud") end Config.OnMenuClose = function() -- This Executed when the menu is closed (useful to show hud again or any other elements on the screen) TriggerEvent('codem-blackhudv2:SetForceHide', false, false) TriggerEvent('codem-venicehud:SetForceHide', false) TriggerEvent("mHud:ShowHud") end -- ██╗░░░░░░█████╗░░█████╗░░█████╗░██╗░░░░░███████╗░██████╗ -- ██║░░░░░██╔══██╗██╔══██╗██╔══██╗██║░░░░░██╔════╝██╔════╝ -- ██║░░░░░██║░░██║██║░░╚═╝███████║██║░░░░░█████╗░░╚█████╗░ -- ██║░░░░░██║░░██║██║░░██╗██╔══██║██║░░░░░██╔══╝░░░╚═══██╗ -- ███████╗╚█████╔╝╚█████╔╝██║░░██║███████╗███████╗██████╔╝ -- ╚══════╝░╚════╝░░╚════╝░╚═╝░░╚═╝╚══════╝╚══════╝╚═════╝░ Config.Locales = { ['MENU_NAME'] = "DAILY REWARD", ['DAY'] = "DAY", ['NEXT_REWARD'] = "FOR NEXT REWARD" } -- ███╗░░██╗░█████╗░████████╗██╗███████╗██╗░█████╗░░█████╗░████████╗██╗░█████╗░███╗░░██╗░██████╗ -- ████╗░██║██╔══██╗╚══██╔══╝██║██╔════╝██║██╔══██╗██╔══██╗╚══██╔══╝██║██╔══██╗████╗░██║██╔════╝ -- ██╔██╗██║██║░░██║░░░██║░░░██║█████╗░░██║██║░░╚═╝███████║░░░██║░░░██║██║░░██║██╔██╗██║╚█████╗░ -- ██║╚████║██║░░██║░░░██║░░░██║██╔══╝░░██║██║░░██╗██╔══██║░░░██║░░░██║██║░░██║██║╚████║░╚═══██╗ -- ██║░╚███║╚█████╔╝░░░██║░░░██║██║░░░░░██║╚█████╔╝██║░░██║░░░██║░░░██║╚█████╔╝██║░╚███║██████╔╝ -- ╚═╝░░╚══╝░╚════╝░░░░╚═╝░░░╚═╝╚═╝░░░░░╚═╝░╚════╝░╚═╝░░╚═╝░░░╚═╝░░░╚═╝░╚════╝░╚═╝░░╚══╝╚═════╝░ Config.NotificationText = { ["CLAIMED_VEHICLE"] = { text = 'Claimed %s', timeout = 3000, }, ["CLAIMED_ITEM"] = { text = 'Claimed %sx %s', timeout = 3000, }, ["CLAIMED_CASH"] = { text = 'Claimed $%s cash', timeout = 3000, }, ["CLAIMED_WEAPON"] = { text = 'Claimed %s', timeout = 3000, }, ["CLAIMED_BOX"] = { text = 'Claimed %s', timeout = 3000, }, ["NOT_CLAIM"] = { text = 'You can\'t claim this day', timeout = 3000, }, ["COOLDOWN"] = { text = 'Wait a few seconds before trying again', timeout = 3000, }, } Config.Notification = function(message, type, timeout, isServer, src) -- You can change here events for notifications if isServer then if Config.Framework == "esx" then TriggerClientEvent("esx:showNotification", src, message) else TriggerClientEvent('QBCore:Notify', src, message, type, timeout) end else if Config.Framework == "esx" then TriggerEvent("esx:showNotification", message) else TriggerEvent('QBCore:Notify', message, type, timeout) end end end -- ██████╗░███████╗██████╗░██╗░░░██╗░██████╗░ -- ██╔══██╗██╔════╝██╔══██╗██║░░░██║██╔════╝░ -- ██║░░██║█████╗░░██████╦╝██║░░░██║██║░░██╗░ -- ██║░░██║██╔══╝░░██╔══██╗██║░░░██║██║░░╚██╗ -- ██████╔╝███████╗██████╦╝╚██████╔╝╚██████╔╝ -- ╚═════╝░╚══════╝╚═════╝░░╚═════╝░░╚═════╝░ Config.Debug = false -- If you want to see more about what happens internally in the script use true.
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